[PDF.80rs] Sketching User Experiences: Getting the Design Right and the Right Design (Interactive Technologies)
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Sketching User Experiences: Getting the Design Right and the Right Design (Interactive Technologies)
[PDF.sg13] Sketching User Experiences: Getting the Design Right and the Right Design (Interactive Technologies)
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| #90154 in Books | imusti | 2007-04-11 | 2007-03-30 | Original language:English | PDF # 1 | 9.25 x7.50 x.75l,1.70 | File type: PDF | 448 pages | Morgan Kaufmann Publishers||2 of 2 people found the following review helpful.| Not very web oriented and needs a copy editor.|By Customer|My interest is the user experience in web applications. The author makes some good points, but it would appear he never took the time to read his own writing. Typos, grammar and some illogical points really detract from the reading experience. While he implies that this is all relevant to web design, he takes his ti|||"Bill Buxton and I share a common belief that design leadership together with technical leadership drives innovation. Sketching, prototyping, and design are essential parts of the process we use to create new products. Bill Buxton brings design leadership and
Sketching User Experiences approaches design and design thinking as something distinct that needs to be better understood―by both designers and the people with whom they need to work― in order to achieve success with new products and systems. So while the focus is on design, the approach is holistic. Hence, the book speaks to designers, usability specialists, the HCI community, product managers, and business executives. There is an emphasis on balancing the...
You can specify the type of files you want, for your device.Sketching User Experiences: Getting the Design Right and the Right Design (Interactive Technologies) | Bill Buxton.Not only was the story interesting, engaging and relatable, it also teaches lessons.